Dragonica Trailer

Dragonica Inroduction and thief.

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 My favorite class is thief.They lack in defense although their defense lacks.Here's a walkthrough dedicated it.Thieves are Dragonica's premiere melee damage dealer. They have access to a wide range of special abilities, allowing them, almost like a Magician, to deal massive amounts of burst damage. Unlike other classes, such as the Archers, who have the ability to deal physical damage from a distance, Rogues must be in close. This often subjects them to tank-like damage reception due to their dangerous threat level if left alone. Their skills are unique, such as their ability to stealth, via skills like Burrow, preventing other players from seeing them.
The primary Thief stats are agility, strength, and ATK.
Thieves are for those who enjoy to sneak up on their enemies and dish out large amounts of damage in a short amount of time. They're suitable for players with decent reflexes and the ability to time and predict where their opponent will go. They're more fragile than warriors, but they rely on their evasion skills, as opposed to defense.
Thieves may choose one of two paths upon reaching Level 20:
* Jesters, who use attacks which are flashier visually, adopt a more direct style of combat with high Area of Effect. They utilize katar blades.

* Assassins, who are contrastingly low-key, specialized in battle and are the only class that can Burrow and attack at the same time. They hold upgraded claws and shields.
Before go into details you must first know your skills and from there master it.
1. Air Combo Launch: 5/5
Attack up to 2/3/4/5/6 standing enemies and launch them into the air.
Skill Points: 15 per Rank
Required Level: 1/4/7/10/13
MP Cost: 5/7/9/11/13
Weapon Physical Attack Power: 20%/23%/26%/29%/32% + 40/60/80/100/120
Cast Time: Instant
Cooldown: 2 Seconds

In order to achieve the highest combo possible, you need to launch as many enemies to the air for your frenzy. Also, this skill is mainly use in boss fight when you're solo.

. Aerial Frenzy: 5/5
Hits airborne enemies with a vicious spinning attack. Each press of the attack key will score a hit.
Skill Points: 10 per Rank
Required Level: 2/3/4/5/6
Weapon Physical Attack Power: 3.5%/5%/6.5%/8%/9.5% + 10/15/20/25/30
Cast Time: Instant
Prerequisite Skill: Launch Air Combo (Rank 1)

Did I just hear combo? XD This skill gives you approximately 15 combo max for each mob. I recommend maxing it, but if you want to leave it lower to decrease damage done (so as to increase your combo counter) you may do so. It is easy enough to do, just jump and press X. Note, however that if you press X when you are already falling down, you will perform Cutdown instead.

3. Cut Down: 5/5
Only available in the air. Attack and damage up to 3/4/5/6/7 enemies, either standing or fallen, and launch them slightly into the air.
Skill Points: 20 per Rank
Required Level: 2/5/8/11/14
MP Cost: 5/7/9/11/13
Weapon Physical Attack Power: 25%/28%/31%/34%/37% + 60/80/100/120/140
Cast Time: Instant
Cooldown: 3 Seconds
Prerequisite Skill: Launch Air Combo (Rank 1)

Basically, this skill makes your thief dive downwards and (depending on the level) launches both standing and fallen enemies. However, the launch is not as effective as Air Combo Launch because the enemies tend to rise in a "V" shape, the centre of the V being where you cutdowned. They are split into two groups = Not as easy to combo. To counter this, you can try to position your cutdown such that you hit the enemies on the side, so it becomes a "/" shape and all of them are launched to the right/left.


4. Vitality: 0/5 or 5/5
Increase Health of all party members by 2/4/6/8/10.
Skill Points: 15 per Rank
Required Level: 4/7/10/13/16
MP Cost: 150/240/330/420/510
Cast Time: 0.3 Seconds
Cooldown: 10 Seconds
Duration: 900 Seconds

Give you 10 Health points at lvl 5,which is approximately 350HP, let's you live longer in a fight (really help alot if you're new to thief and can't evade the atk from mobs well enough)But...the price for that is 510 MP

5. Dexterity: 5/5
Increase Agility of all party members by 2/4/6/8/10.
Skill Points: 15 per Rank
Required Level: 7/10/13/16/19
MP Cost: 150/240/330/420/510
Cast Time: 0.3 Seconds
Cooldown: 10 Seconds
Duration: 900 Seconds

Give you 10 Dex points at lvl 5, improve evade rate + aim rate + crit rate. Required for pvp and higher lvl boss, also it can save your life many time with that extra evade rate. Same as Vitality, deadly cost of 510 MP when max.

6. Double Attack: 5/5
Generates a 58%/61%/64%/67%/70% chance of extra combo hits at 60%/63%/66%/69%/72% attack power during your 2nd and 4th combo attacks.
Skill Points: 15 per Rank
Required Level: 1/5/9/13/17
Cast Time: N/A (Passive)


Passive skills supporting you in cleaning mobs and useful in fighting boss.

7. Rocket Punch!: 5/5
Launches a rocket punch at up to 4/4/6/6/8 enemies causing damage with a 50%/55%/60%/65%/70% chance of Level 1/3/5/7/9 Stun status.
Skill Points: 15 per Rank
Required Level: 3/6/9/12/15
MP Cost: 25/27/29/31/33
Weapon Physical Attack Power: 45%/60%/75%/90%/105% + 100/130/160/190/220
Cast Time: Instant
Cooldown: 5 Seconds
Prerequisite Skill: Cut Down (Rank 1)

Main skills use in fighting boss, deal high damage and have stun effect with normal mobs.


. Nosel Tunning: 0/5 or 5/5
Upgrades Rocket Punch for increased damage and speed.
Skill Points: 10 per Rank
Required Level: 5/8/11/14/17
Weapon Physical Attack Power: Increase 50% Atk to Rocket Punch!
Prerequisite Skill: Rocket Punch! (Rank 1)

Your choice to either up to 5 or leave it at 0.

9. Somersault Kick: 0/5 or 5/5
Attack 3/4/5/6/7 enemy targets standing or in mid air and slight launch them into the air. At level 3, victim are launched to higher height.
Skill Points: 15 per Rank
MP: 30/35/40/45/50
Required Level: 3/6/9/12/15
Cooldown: 5 secs
Weapon Physical Attack Power: 25%/30%/35%/40%/45% + 80/110/140/170/200
Prerequisite Skill: Aerial Frenzy (Rank 1)


Its attack power is slightly stronger than Air combo launch, you can either up this to max or skip it.

10. Relaunch: 0/5 or 5/5
Attack and re-launch 2/3/4/5/6 enemy targets on ground into the air.
Skill Points: 15 per Rank
MP:5/7/9/11/13
Required Level: 4/7/10/13/16
Cooldown: 3 secs
Weapon Physical Attack Power: 30%/35%/40%/45%/50% + 80/95/110/125/140
Prerequisite Skill: Cut Down (Rank 1)


Up this for pvp and pve, it really come in handy sometimes. Or you can just leave it and focus on the other skills.

1. Venom: 0/5
Smoke out poisonous gas up to 3 enemies, either standing or down on the ground, make them into poisoned status for 9/12/15/18/21 seconds, give 15/30/45/60/75 points of damage per second.
Skill Points: 20 per Rank
MP:10/15/20/25/30
Required Level: 4/7/10/13/16
Cooldown: 5 secs


Worst skill ever, it is best that you skip this one out.

Well thats it.

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Passive Skills
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What you evolve into